Twininator - Liam Davis
Kohjuma trailer for 3D assignment, thought i'd post it up so that the Kohjuma's progess on here is finally complete starting off from a quick sketch drawing to a finalized trailer.
Edit: Sorry for the quality, not sure why its so fuzzy.
Showing posts with label Liam Davis. Show all posts
Showing posts with label Liam Davis. Show all posts
Tuesday, December 7, 2010
Monday, December 6, 2010
In-Game Designs!
I would like to thank everyone that worked on the Eclipse project with me :) and especially those who featured their work ingame. you guys have been a simply spectacular team!
i heard some AWESOME stuff today about the game.. they were extremely impressed, this has quite possibly been the most sucessful project yet, and i think we should be Damn proud!
there (as always) were some errors and content that was not implemented in the end, but we got alot of it in, and it was Alot by comparison to the earlier projects.
i will be seeing about a revised version with some of these errors fixxed and a little more implemented, and then ill be seeing about oraganising you coppies if we can ;)
Here is a list of the:
-Oracles
-Sol Creatures
-Lune Creatures
-Neutral Creatures
ORACLES
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Anosphia - Michelle Osborne
(voiced by Laura Scott)
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Harine - Patrick Rees
(voiced by Liam Gamble)
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Makin - Antony Bunn
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Moonlight - Michelle Osborne
(voiced by Tahlia Norrish)
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Serinya - Michelle Osborne
(voiced by Anastasia Ward)
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Urokii - Ryan Johnson
SOL
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Ji-Gumo Matriarch - Michelle Osborne
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Kohjuma - Liam Davis
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Ji-Gumo - Luke Davis
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Solhar - Michelle Osborne
LUNE
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Yeti - Daniyal Ishmael
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Nightmind - Michelle Osborne
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Pikat - Gareth Hirst
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Yin - Timothy Whittingham
NEUTRAL
-aaand here are my neutral creatures. just coz
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Ether Sprite
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ShellBack
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Bone Crab
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Derp
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Sarohnia Shellback
a will be getting back with some in-game shots and then finnally the credits list.
but until then;
thank you all for joining with me to make this happen :)
i wish you the best of luck in your next projects and i cant wait to see how they turn out!! :D
i heard some AWESOME stuff today about the game.. they were extremely impressed, this has quite possibly been the most sucessful project yet, and i think we should be Damn proud!
there (as always) were some errors and content that was not implemented in the end, but we got alot of it in, and it was Alot by comparison to the earlier projects.
i will be seeing about a revised version with some of these errors fixxed and a little more implemented, and then ill be seeing about oraganising you coppies if we can ;)
Here is a list of the:
-Oracles
-Sol Creatures
-Lune Creatures
-Neutral Creatures
ORACLES

Anosphia - Michelle Osborne
(voiced by Laura Scott)
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Harine - Patrick Rees
(voiced by Liam Gamble)
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Makin - Antony Bunn
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Moonlight - Michelle Osborne
(voiced by Tahlia Norrish)
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Serinya - Michelle Osborne
(voiced by Anastasia Ward)
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Urokii - Ryan Johnson
SOL
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Ji-Gumo Matriarch - Michelle Osborne
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Kohjuma - Liam Davis
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Ji-Gumo - Luke Davis
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Solhar - Michelle Osborne
LUNE
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Yeti - Daniyal Ishmael
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Nightmind - Michelle Osborne
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Pikat - Gareth Hirst
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Yin - Timothy Whittingham
NEUTRAL
-aaand here are my neutral creatures. just coz
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Ether Sprite
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ShellBack
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Bone Crab
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Derp
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Sarohnia Shellback
a will be getting back with some in-game shots and then finnally the credits list.
but until then;
thank you all for joining with me to make this happen :)
i wish you the best of luck in your next projects and i cant wait to see how they turn out!! :D
Labels:
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Robert Patrick,
Ryan J,
tim W
Tuesday, November 30, 2010
Eclipse Kohjuma Game Poster
Twininator - Liam Davis
The all mighty tiny Kohjuma!
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Character poster assignment for art design, thought i'd post it up.
Edit: Path Location
\\Gonzo\project temp\Eclipse\Multimedia\DIPLOMA MM FINISHED CHARACTER POSTERS\Liam Davis
The all mighty tiny Kohjuma!
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Character poster assignment for art design, thought i'd post it up.
Edit: Path Location
\\Gonzo\project temp\Eclipse\Multimedia\DIPLOMA MM FINISHED CHARACTER POSTERS\Liam Davis
Labels:
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Monday, November 29, 2010
Wednesday, November 24, 2010
eclipse temple update
Twiniator - Liam Davis
For this lesson i was working on the camera footage for the temple, not much to say but walla, that is all.
For this lesson i was working on the camera footage for the temple, not much to say but walla, that is all.
Labels:
Diploma,
Eclipse,
eclipse temple,
Liam Davis,
Twininator
Wednesday, November 17, 2010
Slight Snag...
Twininator - Liam Davis
The copy i took corrupted (happened again damn it) so I’ve spent most of the night just re doing the rope and stuff, but at the same time removing unnecessary poly, edges etc and forming it all together for the skinning and texture.
The copy i took corrupted (happened again damn it) so I’ve spent most of the night just re doing the rope and stuff, but at the same time removing unnecessary poly, edges etc and forming it all together for the skinning and texture.
Labels:
accessory,
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Twininator. Kohjuma King
Dummy Kohjuma King
Twininator - Liam Davis
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Dummy version of the memorial, try and get it skinned and texture later tonight.
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Dummy version of the memorial, try and get it skinned and texture later tonight.
Labels:
accessory,
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Twininator. Kohjuma King
Wednesday, November 10, 2010
King Kohjuma update
Twininator - Liam Davis
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Teeth almost done, just gotta smooth everything out then all i have to do is the arms.
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Teeth almost done, just gotta smooth everything out then all i have to do is the arms.
Labels:
accessory,
Concept,
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Wednesday, November 3, 2010
Wednesday, October 27, 2010
Well that sucks...
Twininator - Liam Davis
This lesson I started on the Kohjuma king memorial thingy a ma jig but when i tried to open it up at home to work on it the file's corrupted, i'm hoping there's a backup of it on the computer at tafe, thought i'd post the situation instead of nothing at all.
This lesson I started on the Kohjuma king memorial thingy a ma jig but when i tried to open it up at home to work on it the file's corrupted, i'm hoping there's a backup of it on the computer at tafe, thought i'd post the situation instead of nothing at all.
Labels:
accessory,
Concept,
Diploma,
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Wednesday, October 20, 2010
Swamp sign Trophy Entrance
Twininator - Liam Davis
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Just another concept drawing, it's just a bit of a random drawing, a memorial pike like pillar with the teeth and arms of a slain Kohjuma that was a lot bigger than a usual size Kohjuma, it’s been given the name Kohjuma King because there hasn't been another sighting of a Kohujuma this big for decades.
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Just another concept drawing, it's just a bit of a random drawing, a memorial pike like pillar with the teeth and arms of a slain Kohjuma that was a lot bigger than a usual size Kohjuma, it’s been given the name Kohjuma King because there hasn't been another sighting of a Kohujuma this big for decades.
Labels:
accessory,
Concept,
Diploma,
Eclipse,
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Swamp Temple,
Twininator.
Wednesday, October 13, 2010
Swamp Temple accessory Concept drawings
Twininator - Liam Davis
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Model all done so just did some concept drawings for the Swamp Temple level, the tools are just a come to mind drawing.
Got a spear which could be used for hunting, the blade is made of bone and tied down by some vines onto a carved wooden pole.
next to that is a hammer used to build things and next to it is a stone chisel for things like shaping out stones, both made from rock the hammer being tied down onto a wooden handle.
Last is a knife that could be used as a cutting tool around the village, completely carved from a bone, tied around the handle is some animal pelt to improve gripping.
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Model all done so just did some concept drawings for the Swamp Temple level, the tools are just a come to mind drawing.
Got a spear which could be used for hunting, the blade is made of bone and tied down by some vines onto a carved wooden pole.
next to that is a hammer used to build things and next to it is a stone chisel for things like shaping out stones, both made from rock the hammer being tied down onto a wooden handle.
Last is a knife that could be used as a cutting tool around the village, completely carved from a bone, tied around the handle is some animal pelt to improve gripping.
Labels:
accessory,
Concept,
Diploma,
Eclipse,
Liam Davis,
Swamp Temple,
Twininator
Friday, October 8, 2010
Kohjuma complete and animation
Twininator - Liam Davis
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Sup people, had a bit of a rollercoaster this week at home but here's final Kohjuma which i have no idea why that white ring has appeared around its hair, tried for a few hours to get rid of it but sent it to michelle to see if she can fix it but apart from that, walla.
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Sup people, had a bit of a rollercoaster this week at home but here's final Kohjuma which i have no idea why that white ring has appeared around its hair, tried for a few hours to get rid of it but sent it to michelle to see if she can fix it but apart from that, walla.
Labels:
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Wednesday, October 6, 2010
Ji Gumo Complete
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Hey people. The process of the Ji Gumo creature is completed with texture and animations all finished. Did always find some error on the creature especially with the movement and it was always around the webbing part between its arms and body and boy did I have fun fixing that throughout the holidays but in the end I'm pretty sure I got it and looked okay, so walah! 8D. (If theres is any need for enhancements to it then give us a shout)
P.S Also to explain the absences of myself and Liam (Twininator) we were both pretty sick especially near the end of the holiday but it really kicked him and I in the rear today.
Labels:
Diploma,
Eclipse,
Evil Twin,
Ji-Gumo,
Liam Davis,
Luke,
Twininator
Wednesday, September 29, 2010
Kohjuma Just an update post
Sup people, update of my critter, i've almost completed the animations movements for Kohjuma and by tomorrow i'll be ready to unwrap and begin texturing it.
Not much to say but thought i'd post my progress.
Not much to say but thought i'd post my progress.
Labels:
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Wednesday, September 22, 2010
Kohjuma
Liam Davis - Twininator
Not really much to show but basically just worked on rigging Kohjuma, didn't get to start the animations but i'm close to it.
Not really much to show but basically just worked on rigging Kohjuma, didn't get to start the animations but i'm close to it.
Labels:
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Wednesday, September 15, 2010
Kohjuma with Biped
Twininator - Liam Davis
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My god Kohjuma's eating the biped!!!!!
Yeah spent most of the lesson clearing lines i didn't need and structurering the biped.
Edit: I've also decided to remove the bone hooks under the hoofs and instead i've gone with suckers, much like an ocutpus.
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My god Kohjuma's eating the biped!!!!!
Yeah spent most of the lesson clearing lines i didn't need and structurering the biped.
Edit: I've also decided to remove the bone hooks under the hoofs and instead i've gone with suckers, much like an ocutpus.
Labels:
Creatures,
Diploma,
Eclipse,
Kohjuma,
Liam Davis,
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Wednesday, September 8, 2010
Kohjuma with hair
Twininator - Liam Davis
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With lots of help with michelle got the grass hair and still modelling it around to make it clean but basically got it finished.
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With lots of help with michelle got the grass hair and still modelling it around to make it clean but basically got it finished.
Labels:
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Diploma,
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Wednesday, September 1, 2010
Kohjuma Almost Finished Model
Twininator - Liam Davis
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So here's my almost complete model which gonna have Michelle do the final edits for its hair (I have given permission for Michelle to add the final touches for its hair, my model is her model.)
Location: \\gonzo\Project Temp\Eclipse\Multimedia\Non-Completed Models\Liam Davis Kohjuma (Michelle Edit)
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So here's my almost complete model which gonna have Michelle do the final edits for its hair (I have given permission for Michelle to add the final touches for its hair, my model is her model.)
Location: \\gonzo\Project Temp\Eclipse\Multimedia\Non-Completed Models\Liam Davis Kohjuma (Michelle Edit)
Labels:
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Thursday, August 26, 2010
Kohjuma Action Sheet
Twininator - Liam Davis
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I've roughly drawn up some action movements for this critter that it would do in the game.
1. Sleeping stance when it hides in tall grass to rest, it stands as it does and keeps its arm crossed against it, this is so that it doesn’t accidently get spotted because it’s gone and left its arms poking out from the grass even though it’s using the scent from its grass hair to cover up its own scent.
2. This is its attacking action, this is used when attempting to take down a big enemy, it will leap towards the enemy, bring its arms and legs and then spring them out to latch onto the enemy, also while doing this it brings out its bone hooks from under the hoofs of its feet to keep stuck on the enemy, then it will began feasting.
3. Not much to say for this action, its rolling and that’s pretty much it, it does keep its arms and legs tucked up against it for that nice smooth roll and not under any hazard of snagging onto something, the faster it gets it will eventually begin to bounce, like a ball.
4. Taunting action especially during a standoff against an enemy, it hops with a one leg to the other motion while waving its arms, it moves side to side as it does this followed by growls/barks.
5. Crouching down action, used when feeding on prey that’s dead or taken down, sometimes even doing it while feeding on smaller creatures.
6. Running action, this was a little tricky to try and pull off but the way it runs is it keeps one leg down while it brings the other forward, it’s almost like a speed walk kind of motion.
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I've roughly drawn up some action movements for this critter that it would do in the game.
1. Sleeping stance when it hides in tall grass to rest, it stands as it does and keeps its arm crossed against it, this is so that it doesn’t accidently get spotted because it’s gone and left its arms poking out from the grass even though it’s using the scent from its grass hair to cover up its own scent.
2. This is its attacking action, this is used when attempting to take down a big enemy, it will leap towards the enemy, bring its arms and legs and then spring them out to latch onto the enemy, also while doing this it brings out its bone hooks from under the hoofs of its feet to keep stuck on the enemy, then it will began feasting.
3. Not much to say for this action, its rolling and that’s pretty much it, it does keep its arms and legs tucked up against it for that nice smooth roll and not under any hazard of snagging onto something, the faster it gets it will eventually begin to bounce, like a ball.
4. Taunting action especially during a standoff against an enemy, it hops with a one leg to the other motion while waving its arms, it moves side to side as it does this followed by growls/barks.
5. Crouching down action, used when feeding on prey that’s dead or taken down, sometimes even doing it while feeding on smaller creatures.
6. Running action, this was a little tricky to try and pull off but the way it runs is it keeps one leg down while it brings the other forward, it’s almost like a speed walk kind of motion.
Labels:
Creatures,
Diploma,
Eclipse,
Kohjuma,
Liam Davis,
Twininator
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