Showing posts with label Kallum. Show all posts
Showing posts with label Kallum. Show all posts

Tuesday, September 7, 2010

3D parrotomas :D




three views of the 3D model so far texturing soon to come and i need to fix the wings a little bit but yeah this is it so far.

Monday, August 23, 2010

Parrotomas update and the gloom tree


^parrotomas front and side views i've made the tail longer and the wing slightly better modifications of the tail may include the spikes being a long slim fin to help in flight. 3D model to be uploaded soon. still styled around night and ice.

Gloom tree does not glow until oracle is under it, the light it gives off repels all night creatures until it needs to recharge, runes activate the tree by using an ether well found located under the trees roots. tree is made to look like something terrible from a distance but emits a powerful light on activation.

Sunday, August 15, 2010

version 2 Parrotomas: frost styled :D

update it now has ice spikes as well as frosted feet, wings have been fixed to match the colour scheme.

Friday, August 6, 2010

update on Parrotomas


Parrotomas: Update 1:
changed the body colour made wings better added tail spikes to give it a better attack ability.
Body colour subject to change i chose black to allow it to sorta blend in with the darkness of the night and allow the light on its head to lure in its enemys before it spikes them with its tail spikes.
its wing covers the glowing symbol on its side when its sleeping or tracking its prey.
it can also fly and dive at its prey.
comments welcome front view still to come but yeah thats it so far :D

Sunday, August 1, 2010

Parrotomas







Parrotomas:
Wings still in design but this is my drawing