Showing posts with label 3D. Show all posts
Showing posts with label 3D. Show all posts

Monday, December 6, 2010

In-Game Designs!

I would like to thank everyone that worked on the Eclipse project with me :) and especially those who featured their work ingame. you guys have been a simply spectacular team!
i heard some AWESOME stuff today about the game.. they were extremely impressed, this has quite possibly been the most sucessful project yet, and i think we should be Damn proud!

there (as always) were some errors and content that was not implemented in the end, but we got alot of it in, and it was Alot by comparison to the earlier projects.
i will be seeing about a revised version with some of these errors fixxed and a little more implemented, and then ill be seeing about oraganising you coppies if we can ;)

Here is a list of the:
-Oracles
-Sol Creatures
-Lune Creatures
-Neutral Creatures

ORACLES

Anosphia - Michelle Osborne
(voiced by Laura Scott)


Harine - Patrick Rees
(voiced by Liam Gamble)


Makin - Antony Bunn


Moonlight - Michelle Osborne
(voiced by Tahlia Norrish)


Serinya - Michelle Osborne
(voiced by Anastasia Ward)


Urokii - Ryan Johnson


SOL

Ji-Gumo Matriarch - Michelle Osborne



Kohjuma - Liam Davis



Ji-Gumo - Luke Davis



Solhar - Michelle Osborne


LUNE

Yeti - Daniyal Ishmael



Nightmind - Michelle Osborne



Pikat - Gareth Hirst



Yin - Timothy Whittingham

NEUTRAL
-aaand here are my neutral creatures. just coz

Ether Sprite


ShellBack


Bone Crab


Derp


Sarohnia Shellback




a will be getting back with some in-game shots and then finnally the credits list.
but until then;


thank you all for joining with me to make this happen :)
i wish you the best of luck in your next projects and i cant wait to see how they turn out!! :D

Sunday, November 7, 2010


i have done all my animations

i am now working on coral tree like things

:)

Sunday, October 31, 2010

Textured to the Max

hey guys this is the finished texturing of my model there are still a few bugs but i cant seem to work them out so here it is.

Thursday, October 28, 2010

Model Updates

Hey Guys!
here's an update on what's been happening as of late :)
well first off the progress is looking pretty awesome altogether!
the programers are making a WAY cool engine the is almost complete, and seeing the models coming in is bringing it altogher well :)

here are some of the things that have been put in lately
Teams Ingame


Proposed BETA Day Team


Proposed BETA Night Team


The BETA version is planned to be ready by next week! so we will be able to begin testing soon :D

Current Projects are:
Importing Kohjuma
Mistral's attack and death animation then import
Serinya and Gambaro (Neutral Oracle)'s finnished animations and import
Kick Beta's Ass! :D

Neutral Creatures


here is Gareth's Pikat Creature Ingame ::D
nice work gaerth!

*animations made and textures edited slightly but the model and UVW by gareth :)


and also here is the Swamp Temple Island Progress:





looking niiice! just awaiting more objects.
so thats it for now, keep those models coming!
:)
-michelle

Sunday, October 24, 2010

adams status update




Hey all havn't posted in a while so here is all I have been up to so far in the past weeks.



I have finished modeling and unwrapping my volcabeetle and also done some basic texturing,






I have almost finished my plant model, i just need to reduce the poly count and fix it up a bit.



Sunday, October 17, 2010

Eclipse Islands

Naramer Island





H'Rika Island





And Sarohnia Island

the final level


all islands are still in progress works, but there you are ^^

also are some new creatures ingame
-Ji-Gumo Matriarch (mine)
-Luke D's Ji-Gumo
-Solhar (mine)
-Tim W's Yin




also in the works is Liam D's Kohjuma and Gareth H's Pikat!
coming soon
looking awesome guys :D

Thursday, October 14, 2010

Update


Here's an update of my Urias model.


Texturing it now.


Sunday, October 10, 2010

3d Sun flower in the works!





Here is the progress of my 3d Sunflower

Tuesday, October 5, 2010

Yin

Completed Yin night Creature





*Texture editted by michelle

Island of Stone, Water and Bone

hey guys once more :P
messed around today and i got a pretty good base for the yet unnamed island of stone, water and bone

it is a Neutral landscape, this is a very small island where the player learns to fight and use magic and ether. it is a grey-stoned, water island (water forms here and cascades off the edge) there is a a pool in the middle of the island that used to be part of a large sea creature graveyard (when the island used to be part of a larger one) as a result of the land being previously submerged, there is frequent erosion marks, coral and barnacle growths on the lower stones.

there is also a flourecent mineral that runs through the island in veins, giving a faint blue underglow to some areas that were erroded

the land is set in evening where the sun sets casting a rich orange and yellow tint over the grey and blue landscape. and oncoming rain storm from the opposing side casts shadow over the distant islands
well at least thats the idea ;) soon to come.





missing lots of objects, creatures, skybox, waterfalls, everything
just figured i'd show you what tasty project i was baking today :)

enjoy!

Monday, October 4, 2010

H'Rika - Volcanic Island

Hey Eclipse team :)just thought i'd upload my progress for the day,
started messing around with this today and i magaged to get a pretty decent start on the volcanic desert island of H'Rika :)

i have built the main hub of the island, a primitive hut structure and volcanic steam mill (not animated yet and missing particles) got some foliage in thar, and made the volcano active :) oh and did all the textures, made some normal maps too..

:D


A Day landscape, this is a small circular island featuring a towering volcano in the centre, the landscape is barren with some occasional mostly dead grass, trees and plants.
the inhabitants have learned to make crude mills that use the volcanic steam that escapes from the vents to allow them to farm so there may be some small farming equiptment or crops.
other than that things that will be present on the island are volcanic vents and geysers, bones, fossils, primitive structures as seen, glass and obsidian deposits and various things along those line. if you by anychance have an idea of something to add then let me know! :D or by all means give making it a go :)



the hut is meant to resemble slightly an old mediteranean oven or kiln

please note: skybox is a placeholder, i have yet to make a new one ;)
enjoy!